The Effect of Education Using Snakes and Ladders Board Game on Healthy Snacks Selection of Elementary School Students


Ridwan Mochtar Thaha, - and Juztika Andriani Farid, - and Muhammad Rachmat, - and Syamsuar Manyullei, - and Sudirman Nasir, - The Effect of Education Using Snakes and Ladders Board Game on Healthy Snacks Selection of Elementary School Students. Macedonian Journal of Medical Sciences. 2022.

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Abstract (Abstrak)

BACKGROUND: Primary school age is when the child is in a formal operational state, where the child might think and reason logically and draw conclusions from existing information.
AIM: This study determined the effect of using snakes and ladders board game (ular tangga) on the selection of healthy snacks in elementary school students. The result sees on students’ knowledge, attitudes, and practices. The study used quasi-experiment, group pre-test, and post-test without the control group. The research variables were students’ knowledge, attitudes, and practices toward selecting healthy snacks. This research was conducted in March 2020 at an elementary school in Makassar City, Indonesia.
METHODS: The sampling method was simple random sampling with a sample size of 79 students. Data collection tools were using questionnaires and educational media for snakes and ladders. The analysis was carried out descriptively on each variable with an analysis of the frequency distribution and testing the differences before and after the intervention using the Wilcoxon signed-rank test.
RESULTS: This study showed that the mean of knowledge about healthy snack selection among the students before education with ular tangga is 6.34, increasing to 7.18 after education with ular tangga game. The mean attitude about healthy snack selection among the students before education with ular tangga game is 53.92, increasing to 55.43 after education with ular tangga game. The mean of practices healthy snack selection among the students before education with ular tangga game is 9.35, increasing to 9.77 after education with ular tangga game. Based on the Wilcoxon test, the p-value is obtained for each variable (p < 0.05); knowledge (p = 0.000), attitude (p = 0.009), and practices (p = 0.001).
CONCLUSION: Snakes and ladders board game education influences elementary school students’ knowledge, attitudes, and practices.

Item Type: Article
Subjects: R Medicine > RA Public aspects of medicine > RA0421 Public health. Hygiene. Preventive Medicine
Depositing User: - Andi Anna
Date Deposited: 27 May 2022 01:11
Last Modified: 27 May 2022 01:11
URI: http://repository.unhas.ac.id:443/id/eprint/16483

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